PARCELS

One shared map.
Separate budgets.

Parcels is a 3D city builder for friends and rivals. Each player owns a parcel of the map and runs its own treasury, but roads, power and water cross every border. Trade with your neighbours, outgrow them, or both.

Free and open source · Windows, macOS, Linux · single-player, hot-seat and LAN multiplayer

The Parcels title screen in front of a grown AI city with towers, wind turbines and streets

How it plays

Your parcel, your money

Zone residential, commercial, industrial and office land. Buildings grow by themselves when they have roads, power, water and the services they need.

Neighbours you can't ignore

Networks cross parcel borders. Sell surplus power and water at your own price, and watch a neighbour's coal plant drag down your land value.

A city that comes alive

Day and night, lit windows, cars, buses and people on the streets. Press V and walk your city at street level.

Play together

Solo against AI neighbours, hot-seat on one screen, or host a game on your network. A deterministic simulation keeps everyone in sync.

Screenshots

Download

Unpack the archive and run parcels from inside its folder. All builds are on the release page.

Windows

64-bit, Windows 10 or later.

Download .zip

macOS

Apple Silicon. Unsigned: run xattr -dr com.apple.quarantine parcels-* once.

Download .tar.gz

Linux

x86_64 with Vulkan; needs ALSA and udev.

Download .tar.gz

From source

Rust stable, then:

cargo run --release --bin parcels

Make it look better

Everything in the world is drawn from code today. The asset list has every building, vehicle and prop the game could use as a real 3D model, with sizes and a ready-to-paste prompt for Meshy's text-to-3D. Generate one, send it back, and it can go into a future release.